Post by BSUBroncofan on Jun 3, 2004 15:36:41 GMT -5
First one is from the EA source it self:
gamepro.com/sony/ps2/games/previews/35889.shtml
EA SPORTS: What sort of enhancements have been made to Dynasty Mode?
Rod Moye: We really set out to please our hardcore fan base this year. Basically, we went through and added a lot of depth to our already deep Dynasty Mode.
The biggest thing we added for 2005 is program integrity. You now have to keep tabs on your players off the field as they may have academic issues or team rule violations. You can choose to discipline these players by sitting them for a quarter or suspending them for a game (or the entire season). If you fail to maintain your program, the penalties can be quite severe -- from losing scholarships and television exposure, to the inability to play in bowls or for championships, to even the death penalty.
We also added transfers to the mix this year. Players who feel that they don't have a chance to get on the field may ask to transfer to another school. Conversely, you can have players wanting to transfer to your school if you lack depth at certain positions.
Recruiting has also been totally re-worked for 2005. We added a pipeline feature to allow you to build on your recruiting success out of a certain state or region. We also added the ability to recruit a high school athlete that excels in a variety of positions. You can then switch him to a position that best suits your team and he will progress accordingly at this position.
To top it all off, we added detailed scouting (where you can unlock a prospect's attributes without offering him a scholarship), offensive/defensive coaching strategies (which affects play-calling, simulation, and recruiting), 70-man roster, and accurate conference schedule rotations. Needless to say, our hardcore fans will really appreciate the wealth and depth of features in Dynasty Mode for 2005.
Rod Moye: We really set out to please our hardcore fan base this year. Basically, we went through and added a lot of depth to our already deep Dynasty Mode.
The biggest thing we added for 2005 is program integrity. You now have to keep tabs on your players off the field as they may have academic issues or team rule violations. You can choose to discipline these players by sitting them for a quarter or suspending them for a game (or the entire season). If you fail to maintain your program, the penalties can be quite severe -- from losing scholarships and television exposure, to the inability to play in bowls or for championships, to even the death penalty.
We also added transfers to the mix this year. Players who feel that they don't have a chance to get on the field may ask to transfer to another school. Conversely, you can have players wanting to transfer to your school if you lack depth at certain positions.
Recruiting has also been totally re-worked for 2005. We added a pipeline feature to allow you to build on your recruiting success out of a certain state or region. We also added the ability to recruit a high school athlete that excels in a variety of positions. You can then switch him to a position that best suits your team and he will progress accordingly at this position.
To top it all off, we added detailed scouting (where you can unlock a prospect's attributes without offering him a scholarship), offensive/defensive coaching strategies (which affects play-calling, simulation, and recruiting), 70-man roster, and accurate conference schedule rotations. Needless to say, our hardcore fans will really appreciate the wealth and depth of features in Dynasty Mode for 2005.
When you blister the thumbs of sports fans several summers in a row, it's hard to fathom how that winning streak can continue, but EA Sports has another phenomenal season in the works with NCAA Football 2005.
National Champ
The biggest new addition is the focus on home-field advantage, and it really ignites the game's college roots, distinguishing it as no mere "NFL Lite." Home crowds will get loud in key situations and even louder for big rivalries, which causes the screen to shake and the controller to rumble distractingly. Since the players can't communicate, audibles may become impossible, QBs may line up behind the wrong lineman, and false starts will happen more frequently.
But this effect is also a weapon you can deploy to your advantage using the L2 button and the Match Up Stick, also known as the right analog stick. Pounding the L2 button Track and Field–style jacks up the crowd, while flicking the right analog stick in different directions gives you key matchups like receivers vs. secondary, showing both who's more skilled and who’s more composed. This new Composure rating is now a big factor in the action -- as Composure plummets, so do all a player's ratings, so they'll keep fumbling or dropping passes. This addition adds a whole new layer of strategy to the game as you find weaknesses to exploit in your opponent -- it's pretty ingenious, actually.
Heisman Winner
NCAA also packs in an impressive roster of smaller refinements. Probably the most fun will be had from the new create-a-sign option, which lets you write your own text for a sign that a fan in the stands will hold up. Long-time fans will welcome the addition of custom playoffs and a new camera on kick-offs that flips sides before the ball is kicked. You'll also find new defensive plays like the 3-2-5 or 4-2-5, while zones are played better and safeties react more intelligently. Certain star players will also be rated as agile runners, which lets them cut more sharply and hit little seams more easily—the difference was immediately noticeable and huge.
In the popular Dynasty mode, you'll have a much richer experience, leading off with player skills that go up or down week to week. Coaches will have a lot more to contend with as players can transfer to other schools if they're unhappy or get busted for skipping classes, which can make headlines on a Sports Illustrated cover. When recruiting, you can even now chase non-football athletes like track stars and make them receivers. With all going on in training camp, NCAA is bound for stardom once again.
National Champ
The biggest new addition is the focus on home-field advantage, and it really ignites the game's college roots, distinguishing it as no mere "NFL Lite." Home crowds will get loud in key situations and even louder for big rivalries, which causes the screen to shake and the controller to rumble distractingly. Since the players can't communicate, audibles may become impossible, QBs may line up behind the wrong lineman, and false starts will happen more frequently.
But this effect is also a weapon you can deploy to your advantage using the L2 button and the Match Up Stick, also known as the right analog stick. Pounding the L2 button Track and Field–style jacks up the crowd, while flicking the right analog stick in different directions gives you key matchups like receivers vs. secondary, showing both who's more skilled and who’s more composed. This new Composure rating is now a big factor in the action -- as Composure plummets, so do all a player's ratings, so they'll keep fumbling or dropping passes. This addition adds a whole new layer of strategy to the game as you find weaknesses to exploit in your opponent -- it's pretty ingenious, actually.
Heisman Winner
NCAA also packs in an impressive roster of smaller refinements. Probably the most fun will be had from the new create-a-sign option, which lets you write your own text for a sign that a fan in the stands will hold up. Long-time fans will welcome the addition of custom playoffs and a new camera on kick-offs that flips sides before the ball is kicked. You'll also find new defensive plays like the 3-2-5 or 4-2-5, while zones are played better and safeties react more intelligently. Certain star players will also be rated as agile runners, which lets them cut more sharply and hit little seams more easily—the difference was immediately noticeable and huge.
In the popular Dynasty mode, you'll have a much richer experience, leading off with player skills that go up or down week to week. Coaches will have a lot more to contend with as players can transfer to other schools if they're unhappy or get busted for skipping classes, which can make headlines on a Sports Illustrated cover. When recruiting, you can even now chase non-football athletes like track stars and make them receivers. With all going on in training camp, NCAA is bound for stardom once again.
gamepro.com/sony/ps2/games/previews/35889.shtml